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VMU slowdown on DEmul 0.57 on Shenmue

OddEddie

New member
Hello everyone.

I recently decided to try and play Shenmue thru the emulator as i've heard it worked alright despite a few minor bugs here and there. The game has been running smoothly with a frame rate of around 45-60 using only a VMS for save data (no display), but once I use a VMU on the primary options to display the hints during the training sections, the game loses half it's FPS starting at the Press Start screen and drags on for the rest of the game also there's a constant beeping noise (Which I presume has something to do with the VMU itself)

I searched around and I tried as many options as possible but nothing worked so far.

I'm running on Win7 64-bit on a Phenon II quad-core 2,4 GHz, GeForce 9800 1gig, 4 gigs of RAM.

Thanks in advance
 
OP
O

OddEddie

New member
I did find a way around that problem for the training section by looking over a FAQ with the full move-list. But i'll give test build a shot.
 

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