I'm having performance issues in some games, but I'm not sure if they're caused by my computer. Glide64 says that the VI/s is always 60fps and that the % speed is always 100, but the FPS fluctuates a lot. Is there any way to tell whether a game is performing as it would on an actual N64?
Also, does anyone know why I can see the seams between rectangular texture blocks in certain games? I had the same problem in the Metal Gear Solid PC port until I switched to software rendering.
Also, does anyone know why I can see the seams between rectangular texture blocks in certain games? I had the same problem in the Metal Gear Solid PC port until I switched to software rendering.