Hmm i'll post an answer before the flamming start to grow...
Believe us, it's better for everyone that we don't waste our time to answer questions. Firstly because things can't progress as fast as user expect. Some people think that an emu can make much progress everyday, but it's impossible, it's a slow process, that needs discussion in the team, testing and many other things. Then most questions are very specific and are asking about what will be implemented. Generally we can't answer this kind of question because we can't know what we will have time to do, what bugs will appear... For example, you can't say, this game will work, we can eventually try to make it working but we can't be sure to have any result.... so it's better to not give much infos on what we are doing coz it might put expectations too high.
Now take it like this, the less you know, the bigger the surprise will be
Oh and of course questions and suggestions will be welcolmed after the release
