Take this with a grain of salt:
http://www.joystiq.com/2005/12/22/zelda-twilight-princess-can-play-on-revolution-controller/
http://www.joystiq.com/2005/12/22/zelda-twilight-princess-can-play-on-revolution-controller/
That's what I gather from the article. Twilight Princess will be a 'cube title (confirmed), but when played in the Revo, which is confirmed backwards compatible, it can take advantage of the motion-sensitive controller.Zilla said:From what I gather, the Revolution will be able to play gamecube discs, and certain new GC titles will contain extra features only when played on the revolution/N5/...whatever it ends up being called (remember the 64DD?).
Just speculation though...![]()
When probed, Nintendo's response was that the talented development team needed more time to make the final product a better game.
Fact or fiction? While any game can always stand to use more time -- Duke Nukem Forever, anyone? -- there's a school of though that thinks the delay might be something more than what had been officially stated. Conspiracies abound, the most feasible scenario is that Nintendo simply wants to hold off in order to give the GameCube hardware more legs as it stretches its lifecycle into 2006. Aside from Twilight Princess, there's not really a whole lot coming in for GameCube in 2006.
So long as no one was around to see me using it.Zilla said:Wouldn't this be cool?![]()