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TR64 OpenGL Tile-Dumper Always Crashes

dante_2003

New member
Everytime I open up a game with the tiledumper (version 0.8.2) the game crashes (kernel32.dll i think), no matter which UICode I select either (and yes, I do press the 'Save' button). Not sure what the problem is but that would be cool to get it working. Thx.
 

Jimbot

PJ64k Support Team
Can we move this thread to the TR64 Thread, maybe? Perhaps thats where it goes doesn't it? Yes, i think it does.
 

icepir8

Moderator
dante_2003 said:
Everytime I open up a game with the tiledumper (version 0.8.2) the game crashes (kernel32.dll i think), no matter which UICode I select either (and yes, I do press the 'Save' button). Not sure what the problem is but that would be cool to get it working. Thx.

You need to have a subdirectory "tiles" in the emulator directory.

example 1: with TR64 installed in c:\TR64 you need:

C:\TR64\Tiles

example 2: with PJ64 installed in c:\program files\Project 64 1.5\
you need:

c:\program files\Project 64 1.5\Tiles
 

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