Hey, I thought the modeled hair looked good. The only thing I would seek to improve would be, as you said, the face. Of course, that's probably an even bigger job and, as you said, there's really no reason to be doing this. For me, it's a learning experience...
I think I've Kokiri Forest just about finished. I imported the missing objects(rocks, signs, the gossip stone). I still want to do a bit of work with the textures, though. I wish texturing in Maya was as easy as DooM used to be.

I'd like to use actual fluid for that pond(guess that's next on my list of things to learn). Apart from that, just adding some texture to the ground(notice how the dirt path seems to float) should be enough. Haven't decided whether or not I want to make the bridges/fences/ladders real 3D. We'll see...
PS. Anyone had any luck with DK64? Anyone?