Tk64
The Other Village Idiot
Just overclocked my GF3TI200 some more... it's now faster than the TI500
Still runs cool as a cucumber with this size heatsink on it, and it's perfectly stable.
The GF3TI500 is supposed to run at 240 MHz core and 500 MHz DDR. (seehttp://www.vnunet.com/Products/Hardware/1125923)
My TI200 is specced out at 175/400.
New speed: 250/550 . I don't want to go any faster, in that case I woulda gone to 350 or so
Scaling NVidia's TI500 specs I get these numbers:
Fill rate: 4 billion AA samples/sec
Ops/second: 1000 billion (1 trillion?)
Mem bandwidth: 8.8 GB/second
Sounds pretty good for a card that used to be:
Fill rate: 2.8 billion AA samples/sec
Ops/second: 700 billion
Mem bandwidth: 6.4 GB/second
Anyone else got this far with only a regular heatsink/fan?
P.S. I overwrote the default settings to be sure it stays at 250/550.
P.P.S. With this much overclocking, I can run in 9xFSAA in 1280x960 with a full framerate, in 32 bit color. I still prefer 640x480 tho because on this monitor, the higher the res, the smaller the image gets. E.G. 1280x960 will have a 1" gap on all sides, and 640x480 fills the whole screen. Besides, 640x480 gives me some very nice looking scanlines. Zelda 64 looks better than real life!
The GF3TI500 is supposed to run at 240 MHz core and 500 MHz DDR. (seehttp://www.vnunet.com/Products/Hardware/1125923)
My TI200 is specced out at 175/400.
New speed: 250/550 . I don't want to go any faster, in that case I woulda gone to 350 or so
Scaling NVidia's TI500 specs I get these numbers:
Fill rate: 4 billion AA samples/sec
Ops/second: 1000 billion (1 trillion?)
Mem bandwidth: 8.8 GB/second
Sounds pretty good for a card that used to be:
Fill rate: 2.8 billion AA samples/sec
Ops/second: 700 billion
Mem bandwidth: 6.4 GB/second
Anyone else got this far with only a regular heatsink/fan?
P.S. I overwrote the default settings to be sure it stays at 250/550.
P.P.S. With this much overclocking, I can run in 9xFSAA in 1280x960 with a full framerate, in 32 bit color. I still prefer 640x480 tho because on this monitor, the higher the res, the smaller the image gets. E.G. 1280x960 will have a 1" gap on all sides, and 640x480 fills the whole screen. Besides, 640x480 gives me some very nice looking scanlines. Zelda 64 looks better than real life!
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