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The world's most powerful handheld..

Jaz

Ex-Mod
It's probably just me, but I've never seen this thing before..

Anyone?

Not much bigger or heavier than a Gameboy Advance, the GP32 runs GP32 games, plays back MP3 files and even features an online capability. Files are stored on Smartmedia cards and can be accessed via a PC link function. As development tools are available for everyone you can expect tons of interesting freeware or even emulators for this machine in the near future. Definitevely a must for all video game freaks, developers and collectors.

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This is probably old news to you, but see if I care. ;)
 

Macca

New member
yeh, its been out for a while. you can see the games it has on ign but i guess you probably wouldn't do that ;)

its a great system but it has very limited support from game producers
 

DuDe

Emu64 Staff
It`s gonna have a new King of Fighters game, which is a great reason to buy it. And Capcom has already announced a few games for the system.
 
OP
Jaz

Jaz

Ex-Mod
I have to say I'm pretty interested in it.

I like the fact it comes with a dev kit.
 

AlphaWolf

I prey, not pray.
If consoles have a future, I would say that this has to be it. The latest software development trends are moving away from proprietary hardware and software systems. Sure the consumer pays more up front for the hardware, but ends up saving in the long run because the software developers don't have to pay huge licensing fees, and hence the final product is cheaper.

Now all we need is for stuff like this to be popularized somehow.
 

2fast4u

New member
read about this earlier coz lik-sang was showing it. lets just say i am sceptical if it can stand a chance against the gba. that will probably depend on the software released for it. if it will have some killer games like the gba ... :colgate:
 

Raging Fuel

The jumbles man, the jumbles
I wonder how long the batteries last?

AlphaWolf: I think you're wrong. Sure, this way it might attract some small developers, in the big picture anyone who wants to make money won't use it. They want propriety systems that are harder to pirate.
 

AlphaWolf

I prey, not pray.
Raging Fuel: I am not saying this particular one will last, but look where software development is heading. Besides, piracy hasnt slowed PC developers any.

Actualy something to note, this GP32 has a much better potential for anti-piracy than anything. It uses smart card technology, which gives it pretty much the best protection you can get nowadays. Believe me I am one to know :)

EDIT: In case your wondering what the hell im talking about, think of it like this. A company develops a gaming system which is openly documented. The gaming system itself has zero copy protection in it whatsoever (or if so, maybe something minor to help promote copy protection, just hardly any effort on its part) since after all it is open to the public and that wouldn't do any good.

Now the medium that this gaming system uses is smart media cards. The nice thing about smart media cards is that you can embed almost any type of processor in them. Namely, an ASIC which is designed more with the intent of being very difficult to reproduce or emulate, rather than being a full blown processor. Each individual developer makes their own embedded design, and doesn't document a damn thing on it. Each game sold commercialy is compiled to depend on this processor for a good portion of its functionality.

This is very possible, and is very cheap, lots of smart card applications already use it today. Now granted there is nothing to stop you from pirating the game still, but each individual game will have its own unique embedded system. Yes you can copy the software off of the smart media card (even that might be protected against, it can be fixed so that you can only read a certain portion of it.), but a whole lot of good it will do you without the asic embedded into the origional unit. The process of reverse engineering these things is extremely difficult, and expensive. Your average person will not be able to just casualy copy the software.

Honestly I think that the reason copy protection has always failed in the past is because there is so much dependence on the reader to discern weather or not its authentic. Pretty dumb because once its been read it can be written elsewhere. Or better yet the reader can be modified to just ignore the protection. If you realy want to protect something, protect the medium itself.
 
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Jaz

Jaz

Ex-Mod
It's good to see a system encouraging `bedroom programming`, but I fear it won't see the light of day anywhere else bar Japan. :p
 

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