i just compared the 2 emulators running Paper Mario with the same settings, they ran it almost EXACTLY the same. The FPS of one never went more than 0.50 away from the other

the only diffrence between them was, is that 1964 was running on interpreter with frame skip, and project64 was running with recompiler no frame skip. I noticed that 1964 was a tiny bit darker, and that when the menu's rotated, on project64 is was more of a rainbow color shooting horizontally from it, but with 1964 it was a white color. Also, Project64 seemed just a bit louder, and I FINALLY figured out why i like the look of PJ64 BETTER! It's less fricking crowded with menus! *hint hint to 1964 developers*