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Strange graphical glitch (Majora's Mask)

zarakon

New member
It might happen in other games, but Majora's Mask is the only one I've seen it in...

It only happens during scenes where they use blurring effects, which happens to be a lot in Majora's Mask. There's this strange zig-zag down the middle-left side of the display, with the left side blurred more than the right side. Lines also seem to not match up sometimes, as if the two sides are a bit out of sync.

Very noticeable at the startup:
pj64glitch7gz.jpg


Not as noticeable, but still there in other scenes:
pj64glitch20sw.jpg



Jabo's Direct3D 8 1.6
nVidia GeForce 4 Ti4600

happens in fullscreen and window, regardless of AA setting.
 
OP
Z

zarakon

New member
here's another that shows the whole line
pj64glitch30kd.jpg


seems pretty random.. the lines aren't parallel or anything. yet they're in the same place every time
 

Smiff

Emutalk Member
heh, yeah i was just looking at this, and hadnt made the connection with motion blur. well spotted thanks
 

MooglyTwo

New member
It's what you get for not using a good software rasterizer to eliminate the various issues that come with hardware rendering. :king:
 

Smiff

Emutalk Member
nah its ok MooglyTwo is a member, i know what he means and he knows what he's talking about :)
 
OP
Z

zarakon

New member
now i'm curious. How can you get equal or superior quality through software without counting seconds per frame?
 

Smiff

Emutalk Member
we can't, it's just for debugging.
it's slow, incomplete and looks rather worse. blur doesn't work at all in this case.
 

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