Category: <b>Spotlight</b><br><br>With my return to Emulation64 also comes the return of the Emulation64 Developer Spotlight Interviews. Today we focus our spotlight on the talented developer Refraction who is part of the great PCSX2 development team. Here is a small tidbit from the interview.
Head on over to the Spotlight On Refraction for the full interview.
:: Spotlight On Refraction
<font color="#D61515" style="line-height:120%;font-size:16px;" face="Tahoma, Verdana"><strong>Q</strong></font><b> : Could you give us some information regarding the current state of your projects?</b>
<font color="#545EA3" style="line-height:120%;font-size:16px;" face="Tahoma, Verdana"><strong>A</strong></font><b> : </b>well PCSX2 is going well, we have started to focus a bit more on speed as quite a few games are now working in comparison to older versions, but we are still bug finding, slowly trying to get in the bits we have missed and rewriting parts that are completely bugged
<font color="#545EA3" style="line-height:120%;font-size:16px;" face="Tahoma, Verdana"><strong>A</strong></font><b> : </b>well PCSX2 is going well, we have started to focus a bit more on speed as quite a few games are now working in comparison to older versions, but we are still bug finding, slowly trying to get in the bits we have missed and rewriting parts that are completely bugged
Head on over to the Spotlight On Refraction for the full interview.
:: Spotlight On Refraction