Iconoclast
New member
Hmm, okay.
I tried the first option. The Azimer's 0.7 wip4 plugin was not detected in pj64 2.0, but v0.6 wip2 that I got elsewhere did. Good news: I am able to play past that point now. Bad news: The audio is 85% static. Further bad news: If I play past that point, then wait until an area of the map that I could previously play in just fine, then quicksave, change the plugin back, then quickload, I get an error message stating "CN64System::RunRSP Unknown memory action Emulation stop". So, now in order to be able to play the game I have to have no audio.
No audio is what happens if you use a HLE audio plugin when the RSP requests LLE.
That may not be clear in terminology to you, but the long and short of it is that some settings may be inconsistent.
Did you make sure "Use High Level Audio ?" is checked in PJ64 2.1 settings?
Actually, it does not matter, whether you did or didn't check that option, if you're using my RSP plugin.
Hmm... that, and there is a special NUS-CIC-6105 boot code that Donkey Kong 64 does execute on the RSP at boot-up, so even full HLE settings for both graphics and audio could still crash the Project64 RSP event handler. In that case, I will take a personal vote on this, and say that we should focus on getting my own RSP plugin installed properly. I do like to have testers from time to time after all.
I did try your other alternative, but the download link you provided contained 'bin' and 'src' folders with many files. If I extracted the rsp.dll from the folder and replaced my RSP1.7.dll, I get an error saying "cannot open a rom because plugins have not successfully initialized". If I renamed rsp.dll to RSP1.7.dll and tried again, I get a CMD window saying "RSP Message -- failed to read config." If I exit out of the CMD window the rom boots, with sound, but when I try to load my save I get another CMD window saying "SQV Weird addr."
So I am again stuck -- now I can play it, but without audio.![]()
Okay so here's what we'll do.
At the point where you said you got "RSP Message -- failed to read config", copy bin/rsp_conf.cfg from that archive I linked you, to the same folder as Project64.exe of your installation folder for Project64 2.1. That should solve the "failed to read config" message you found.
Next ... you mentioned "SQV Weird addr." from my plugin.
I have to ask what graphics plugin you're using? Is it Jabo's Direct3D8 1.7+, or 1.6, or some other HLE-only plugin?