What's new
  • Most issues reported these days stem from users not enabling their emulators to use the required amount of RAM.
    We also tend not to use the search feature but post our issues within the texture pack release page.
    Failure to load a texture pack should not be posted in the release thread unless you have already patched the emulator.

    If you don't have the resources to use Large/HD texture packs please do not attempt to do so.
    Users should have a minimum amount of System RAM not less then 4GB's.
    If you have less then 4GB's of RAM do not post about how your emulator crashes,
    RAM is dirt cheap so invest some money into your PC.

    I would like to say thanks to squall_leonhart
    for posting this Solution.

Some textures don't work

Oskon68

New member
Whenever I use a texture pack in Project 64, some of the textures don't work. I have Ricevideo and bmglib.dll with it, and ticked the "Load hi-res textures if possible" button. But even if, some of the textures don't work. For example, the trees have only one half re-textured, and the other half kept the same. Can anyone help me with this problem?
 

gitech

N64 Artist
Try turning 'TMEM emulation' under the 'Current Game Options' Tab on or off. When set to 'on' make sure it's a check mark in the box and not just a green square.
 

Another N00b

New member
Not all texture packs are completed (only a handful). It may be that you downloaded an unfinished version. Or maybe you are using a rom version that doesn´t support all of the textures.
 

cerebus5

New member
yeah you need to be more specific which texture pack you're using. Go into the texture folder and compare it with what is onscreen.
 

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