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some psx shots

Emutalkman

New member
karth95 said:
it's all about the feature set. The GF4 MX has most DX8 features, meaning that it'll show prettier graphics, even if they are slower than the the GF2 would display it.

Sorry but you are wrong too. :unsure: GF4 MX doesn't support DX8 features, not even GF4 Ti supports them all (Ti doesn't support PS 1.4) Geforce 4 MX is, basically, an overclocked GF2.
 
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Emutalkman

New member
Hexidecimal said:
Now you're wrong, my GF4 MX 440 supports up to DX8.

Then your GF4 MX 440 must be special because GF4 MX cards don't support DX8. You can see it at any tech site: Anandtech, Guru3d, Beyond3d, Tomshardware, Hothardware, Digitlife, etc, etc, etc.
 

ray16

The Grand Potatomaster
Hexidecimal said:
Now you're wrong, my GF4 MX 440 supports up to DX8.


GF4 MX cards are not DX8. They are pretty much just really powerfull GeForce 2's (except MX420, they aren't more powerfull) with a few extra features. They only support DX7 features, that means no pixel or vertex shaders and no eviroment maped bumpmapping. nVidia fooled a lot of people with the GF4 MX line.


Sorry but you are wrong too. GF4 MX doesn't support DX8 features, not even GF4 Ti supports them all (Ti doesn't support PS 1.4) Geforce 4 MX is, basically, an overclocked GF2.


GeForce 4 Ti cards fully support DirectX 8.0, but not DirectX 8.1 (8.1 is when PS1.4 was added).
 
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Tagrineth

Dragony thingy
Hexidecimal said:
Now you're wrong, my GF4 MX 440 supports up to DX8.

They're "compatible" with DX8 in that DX8-coded games can run on them without errours.

They are not "compliant" with DX8 though, in that no DX8 pixel or vertex shaders will run on them. (vertex shaders are run in software, just like on any older card with DX7 T&L or no hardware T&L at all)
 

Emutalkman

New member
Lillymon said:
Is my ATI Radeon 8500LE much better?

It depends on what Radeon 8500LE you have. But in general, if your card core/mem speeds are 250/250, yes, it is quite a bit better than GF4 MX 440 and it supports all DX8.1 features. But in emulation to have a better performance/featured card doesn't always mean you'll have better performace. Geforce cards are better than Ati's ones for some plugins/emulators. :doh:
 

BabyBee

Panda Love Unit
what game is that screenshot from of the little dude on stilts and a guy putting an amputated leg up to his mouth?
and maws
 

Clements

Active member
Moderator
Vagrant Story:

Plugin: Pete's OpenGL2 Driver 2.2
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce FX 5600/AGP/SSE/3DNOW!

Resolution/Color:
- 1152x864 Fullscreen - NO desktop changing
- Internal X resolution: 1
- Internal Y resolution: 1
- Filtering: 6
- Hi-Res textures: 1
- TexWin pixel shader: on
- VRam size: 256 MBytes

Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto

Compatibility:
- Offscreen drawing: 2
- Framebuffer effects: 3
- Framebuffer uploads: 1

Misc:
- Scanlines: off
- Line mode: off
- Screen filtering: on
- Shader effects: 1/3
- Game fixes: off [00000000]

:p
 

EdgeBlade

Brandonn
::kick:: ::kerpow:: ::pop:: ::bam::

EDIT: My 2 shots are from the real thing using my capture card :)
 
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cooliscool

Nintendo Zealot
Here's 5 from FFVII then i'll post some Megaman X6 ;).

It's times like these when I'm not really ashamed to own a Celeron or a GeForce4 MX. :canadian:
 

cooliscool

Nintendo Zealot
Shots are with all the most taxing effects, including sound. All reverb effects, interpolation, etc, are on. 4xFSAA is on too. :p

Plugin: Pete's OpenGL Driver 1.1.74
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce4 MX 440 with AGP8X/AGP/SSE

Resolution/Color:
- 800x600 Fullscreen - NO desktop changing [32 Bit]
- Keep psx aspect ratio: off

Textures:
- R8G8B8A8
- Filtering: 2
- Hi-Res textures: 1
- VRam size: 64 MBytes

Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: 60

Compatibility:
- Offscreen drawing: 2
- Framebuffer texture: 0
- Framebuffer access: 0
- Alpha multipass: on
- Mask bit: off
- Advanced blending: on

Misc:
- Scanlines: off
- Line mode: off
- Unfiltered FB: off
- 15 bit FB: off
- Dithering: off
- Screen smoothing: off
- Screen cushion: off
- Game fixes: off [00010403]
 

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