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Small ZeldaWW shader problem

Zelda Skullkid

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Because of the telescope bug I decided to look around the island and see if I can do something :yawn: So I head into the first house after the bridge from the lookout and see a green rupee underneath the bed, and it leads into a secret room with a treasure chest inside. With Shader versions 2.0 and 1.4 the treasure chest appears really stuffed. But with shader version 1.1 and No shaders enabled the treasure chest looks normal but with a tinge of red. Anyone got a patch for the patch that fixed most of the shader problems? :happy:

Does anyone else get this bug? Will the telescope bug be fixed? Oh and sorry for my ignorance but is there a reason I can't hear anything?
 

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