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Serious DynaRec bug in Kirby64 Pal?

KaioShin

New member
I think i noticed a serious bug in the dynamic recompiling cpu core of 1996. The problem does no longer occur when i switch to Interpreter-Core. I tried it with various Plug-In combinations and none changes anythin about the prob.
The prob is that when you start the actual game and walk up to the first enemys you can absorb, after you changed into a special kirby when using any special attack (e.g. flying forward as fireball - first enemy) Kirby gets stuck in the air. He just freezes there! Music continues and the enemies wander around below you normally but Kirby just don't moves a bit. I hope this helps you improve your Emulator.

Greets, KaioShin
 

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