mashakos
New member
I started this thread to give my thoughts on the Chankast emulator. This is not because it's lacking in any department and it's also not just for complementing and 'discussing' the emulator. This thread has to have a purpose.
The Chankast Team have done something a lot of programmers (me included) fail to do without a lot of practice: Give people exactly what they said they were going to give them. Not less and not more; the team said they'll release an alpha version that has incomplete compatibility and that's what it has: 90% compatibility. Amazing but not complete. Had they said something like 'Chankast will be the most compatible emulator for any system in the history of the PC ever!' the emulator wouldn't have had the same impact it has now. People would have still been impressed, but the Chankast team didn't just impress - they shocked.
Every team comes to a point where they can't go in the same direction; they reach a crossroads. When faced with the choice of which road to take, many groups take the wrong path either because of too much pressure, compliments or indifference from their intended audience.
You might wonder about the need for this. After all, Chankast doesn't have a long way to go before it's complete so why bother ? It's my personal experience that after performing a great achievement, burnout sets in. The person feels spent and loses focus, or finds the next small obstacle even harder than the first large one.
I propose that this thread offer some form of a beacon for the chankast team. A north star which when they look at they always know where that direction is.
So I'll start with these comments:
As you may have gathered from the last point I have run out of ideas
. But I'm sure you guys can add something?
Peace out
The Chankast Team have done something a lot of programmers (me included) fail to do without a lot of practice: Give people exactly what they said they were going to give them. Not less and not more; the team said they'll release an alpha version that has incomplete compatibility and that's what it has: 90% compatibility. Amazing but not complete. Had they said something like 'Chankast will be the most compatible emulator for any system in the history of the PC ever!' the emulator wouldn't have had the same impact it has now. People would have still been impressed, but the Chankast team didn't just impress - they shocked.
Every team comes to a point where they can't go in the same direction; they reach a crossroads. When faced with the choice of which road to take, many groups take the wrong path either because of too much pressure, compliments or indifference from their intended audience.
You might wonder about the need for this. After all, Chankast doesn't have a long way to go before it's complete so why bother ? It's my personal experience that after performing a great achievement, burnout sets in. The person feels spent and loses focus, or finds the next small obstacle even harder than the first large one.
I propose that this thread offer some form of a beacon for the chankast team. A north star which when they look at they always know where that direction is.
So I'll start with these comments:
- I think that under no circumstances should the input system in Chankast change. It's one of the best I've seen on any emulator, game or program. I read some people can't assign mouse buttons and if that is the case then that should be fixed but otherwise nothing should be altered.
- I don't believe that any additional video options are needed except for fullscreen. As far as I can see, Chankast gives a near perfect emulation of dreamcast gfx. Adding more options for 'MipMap LOD bias adjustment' or '15-bit RGZBA color format' would just confuse things (and I know I made up the second one guys
)
- I belive that there should be more of a community effort regarding the creation of utilities / frontends for Chankast. So the official chankast forum can have a few more categories
- Chankast got people interested in dc emulation as is evident that most of the posts are either of n00bs asking how to run games or of old dc gamers enjoying a bit of nostalgia. The author of the Chankast Wrapper (HowardC ?) showed that Chankast could get people interested in programming too. So if the Chankast Team is into idealism, there could be a way that people can learn how to play and program.
- What else? Oh Yeah. n00bs should have their own forum
(as if that'll drive them away!)
As you may have gathered from the last point I have run out of ideas
Peace out
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