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Saving a .pj save state & loading in PJ64

Gent

The Soul Reaving Gentleman
Administrator
Name: Gent
Date: 2003-10-01
1964 Version: 0.9.9 2003-09-30 PRIVATE

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Please specify your system:

Operating System: WinXP Professional 5.1 Service Pack 1 (Build #2600)
Processor: AMD Athlon(TM) XP 1800+
Processor Speed: 1.53GHz
BUS Speed: 133Mhz FBS, 2x 133MHz (266MHz data rate)
Amount of Memory: Crucial 512MB DDR PC2100
Graphics Accelerator Card: RADEON 8500 SERIES (1024x768x32bpp 85Hz)
Audio Card: SB Audigy Platinum

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}}}}} Bug#1 {{{{{

All roms.

Describe the Problem:
I see a problem with saving to a .pj save and then loading it in PJ64
Although the save loads and runs, you have no control at all as if there was no Input.

How to Make this Problem Happen:
run a rom, Make a To Project64 .pj save state File, then try to load it with Project64

How Often Does this Problem Happen?:
Always.

Rate the Problem [Not Serious; A Minor Distraction; Annoying; Urgent]:
Urgent, as this is the only Emu to allow this kind of Quick Save interface between the Both Emus

loading from a .pj that was save on PJ dont seem to have any problem in the beta from what ive tried.
can anyone else confirm what ive said above ?
 
Last edited:

Rice

Emulator Developer
Just tried Mario64, I seems to have some audio problem, but not controller problem.
 

Rice

Emulator Developer
Ya, I see the problem. It seems to be random. But for some reason, 1964 0.85 version has the same problem, but it seems to be a little better.
 

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