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Save game naming.

Azala

New member
Hello, I was wondering if there is anyway to disable the addition of the rom CRC check values to the name of the save games.

I looked at the settings, and other than changing the save type, I don't see anything. The only reason is that I like to switch back and forth between 1964 and project64 and have a central directory for all the save games. I wanted to be able to experiment with a game, and if I need to switch to the other emu to try it out. I'm sure this is a fairly common setup but 1964 adds the CRC values to the save game file, making it a fairly tedious process of porting native saves back and forth.

Anyway, thanks for any info you guys can give me. I looked as much as I could to find a resolution to this but I just got back into emulation recently and I wasn't able to get to 1964's homepage, so i decided to throw this out in this forum.

**EDIT** I am using the V0.99 of 1964 with all default plugins. **EDIT**

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OS:Windows XP SP2
CPU:AMD Athlon 64 (3500+)
Graphics: MSI GeForce 6600
Memory: 1024MB DDR
Sound: Realtek AC'97 Audio
MoBo: Asus A8N-SLI Deluxe
 
Last edited:

Clements

Active member
Moderator
The 1964 method is actually better, since it can differentiate between games with the same internal name like region dupes and various Master Quest dumps that conflict with OoT. I requested that Project64 should adopt 1964's naming standard instead.
 

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