what is on the fly? i'm new to this, i've never done things like this on the real n64.
can't you get the emulator use rumble and when the game requires memory pak, it auto detects it and switches then switches back.
i'm saying this because what if you try saving it with accidentally the rumble pack in. doesn't it become too late to switch back and save?
how come ps1 games are a full 700mb cd and n64 are just approx 32mb? have they cut out a lot of detail and quality or is that just the size?
I think it might have been possible with 3rd party items on the n64 like http://www.ztnetstore.com/product_info.php/cPath/23/products_id/114 as for how to do it in project64? no idea![]()
Yes, games will tell you when to switch if switching is required.what are the "designated" screens? does it tell you when to switch?
Yeah, same for me. I did some googling and it seems that the term Direct Rumble shows up most often with the Adaptoid.For me, Direct Rumble is usually disabled. As far as I can tell, it's only for the Adaptoid.