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Ripping models from N64 roms

J-Dub

Can't think of a good title
I've been trying to find some info about ripping models from N64 roms and have found nothing. If I had some specs regarding this maybe I could write a program to dump the models. The video plugins I've tried are useless; They dump some garbage .VRML file then crash the emulator.
 

Janet Merai

TLOZ: Unicorns Lair Artist
That may be your problem.

I have 512 MB, which is Mega Bytes.

Mb is Mega Bits.

So in theory, you seem to have lower RAM than one needs =/
Your emulation may be crashing due to the low amount of RAM you have.
 

Allnatural

New member
Moderator
Janet Merai said:
Mb is Mega Bits.

So in theory, you seem to have lower RAM than one needs =/
Your emulation may be crashing due to the low amount of RAM you have.
It was obviously a typo.
 
OP
J-Dub

J-Dub

Can't think of a good title
gandalf said:
Nemu64 can do it?

I already tried and it crashes. But unlike the TR64 plugins, there is no file dumped, even a corrupt one.
 

Anton

I like beer
Just load Nemu v 0.8(!)
Run the game, in video settings check "export vrml"
The game will be very slow now and a dumping starts to *.vrml file, to the root of drive C:/ by default.
Uncheck "export vrml" after couple seconds in video setting. Close Nemu.
I had no crashes, ever. (Tried dumping models in kokiri forest (zelda oot) for Link model, mario64 start (mario head model), conker's bfd start (conker model).
Those vrml file that was created on C:/ opens easily in 3ds max. When you opened a file, try to zoom in a lot - the models may be VERY small in all that garbage, that you see on screen in 3d max.
File needs a lot of cleanup, texturing, fixing, yes. That's not easy.
 
OP
J-Dub

J-Dub

Can't think of a good title
Sweet. Now I'm getting something. I just wish there was a way to rip a model in its entirety because I suck at modelling. Turok 2 and Perfect Dark have some really good models I want to use for my video game mods.
 

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