mudlord
Banned
- Thread Starter
- #41
New release, since the release candidates were quite stable.
Update 10 (Final):
Changes (some changes also apply to stable branch plugin)
Updated: Heavy GUI updates and tweaks, this includes removing the FB selection, for now..
Updated: Optimized file size, with no ill effects. This also holds true for the stable branch plugin, too.
Updated: Heavy refactorisation
Updated: Optimized installer size
Updated: Documentation
Updated: Direct3D screenshots are compressed in PNG (uses internal PNG compression routines)
Updated: Tagging on development plugin
Updated: Documentation (refactorisation)
Updated: Texture loading/dumping can now be enabled when "hide advanced options" is ticked (by request)
Updated: Updated INI configuration file (thanks to Iconoclast)
Updated: Hardware transformation and lighting is now a core requirement
New: A custom installer system based on NSIS
Debugger: Heavily updated and overhauled the debugger plugin. Involves major core restructuring, GUI updates, a massive reduction in file size, and now manages hi-res textures properly again. Also, no longer requires the Visual C++ 2005 runtimes as well. Enjoy!
Source: Updated to now compile with VC6 (VC6, ICC and the Processor Pack) . This means that builds compiled with this compiler no longer need additional runtimes apart from the DirectX/D3DX runtimes. However. SSE optimizations are unusable when this process of compilation is done.
Removed: Framebuffer selection (framebuffer emulation is incomplete)
Removed: Antialiasing/multisampling (doesnt work due to hardware limitations)
Removed: Software transformation and lighting
Removed: registry key cleaner (needs to be rewritten)
Also, theres a new download location for releases:
https://ricevideo.bountysource.com/
Source code is at: https://svn.bountysource.com/ricevideo/trunk/
Please note the "final" marking does not mean that development on these builds have ceased. I decided that the release candidates were going on long enough to warrant a new release.
Ciao.
lain:
Update 10 (Final):
Changes (some changes also apply to stable branch plugin)
Updated: Heavy GUI updates and tweaks, this includes removing the FB selection, for now..
Updated: Optimized file size, with no ill effects. This also holds true for the stable branch plugin, too.
Updated: Heavy refactorisation
Updated: Optimized installer size
Updated: Documentation
Updated: Direct3D screenshots are compressed in PNG (uses internal PNG compression routines)
Updated: Tagging on development plugin
Updated: Documentation (refactorisation)
Updated: Texture loading/dumping can now be enabled when "hide advanced options" is ticked (by request)
Updated: Updated INI configuration file (thanks to Iconoclast)
Updated: Hardware transformation and lighting is now a core requirement
New: A custom installer system based on NSIS
Debugger: Heavily updated and overhauled the debugger plugin. Involves major core restructuring, GUI updates, a massive reduction in file size, and now manages hi-res textures properly again. Also, no longer requires the Visual C++ 2005 runtimes as well. Enjoy!
Source: Updated to now compile with VC6 (VC6, ICC and the Processor Pack) . This means that builds compiled with this compiler no longer need additional runtimes apart from the DirectX/D3DX runtimes. However. SSE optimizations are unusable when this process of compilation is done.
Removed: Framebuffer selection (framebuffer emulation is incomplete)
Removed: Antialiasing/multisampling (doesnt work due to hardware limitations)
Removed: Software transformation and lighting
Removed: registry key cleaner (needs to be rewritten)
Also, theres a new download location for releases:
https://ricevideo.bountysource.com/
Source code is at: https://svn.bountysource.com/ricevideo/trunk/
Please note the "final" marking does not mean that development on these builds have ceased. I decided that the release candidates were going on long enough to warrant a new release.
Ciao.
Last edited: