Rice
Emulator Developer
I believe everyone should be very happy with this new release.
DirectX:
- Complete New DirectX combiner for Nvidia TNT/TNT2/Geforce2/3/4, result should be much better, comparable to Opengl nvidia extension
- A big combiner bug fix for all non-nvidia video cards (missing one combiner stage)
OpenGL:
- Bug fixes for Nvidia TNT/TNT2 combiner, now this opengl combiner is almost as good as nvidia register combiner for geforce cards. All nvidia users should be very happy to try this new one even your video card is better than TNT/TNT2
- big bug fixes for OpenGL 1.2/1.3/1.4 combiner, and now also support ATI texture_env_combine3, all other video cards (including nvidia ones) should get much better result with this new combiner.
- Sprite 2D / ZeldaBG ucode supports for opengl
PS:
You usually don't need to change configuration, the default SHOULD work just fine for you if you have correct driver installed. Only switch the options if you have problems with certain games, or if you would like to see difference results from different combiners.
PS2:
I have posted groups of shots for different combiners available from this plugin, for both opengl and directx. In general, DirectX is faster and Opengl graphics quality is better.
You should understand what's your video card and what kind of quality you should expect to get from the shots. If you don't get the image quality you should get, check your video card driver and update it.
PS3:
Full screen does not work. It has been broken for long time.
Rice
DirectX:
- Complete New DirectX combiner for Nvidia TNT/TNT2/Geforce2/3/4, result should be much better, comparable to Opengl nvidia extension
- A big combiner bug fix for all non-nvidia video cards (missing one combiner stage)
OpenGL:
- Bug fixes for Nvidia TNT/TNT2 combiner, now this opengl combiner is almost as good as nvidia register combiner for geforce cards. All nvidia users should be very happy to try this new one even your video card is better than TNT/TNT2
- big bug fixes for OpenGL 1.2/1.3/1.4 combiner, and now also support ATI texture_env_combine3, all other video cards (including nvidia ones) should get much better result with this new combiner.
- Sprite 2D / ZeldaBG ucode supports for opengl
PS:
You usually don't need to change configuration, the default SHOULD work just fine for you if you have correct driver installed. Only switch the options if you have problems with certain games, or if you would like to see difference results from different combiners.
PS2:
I have posted groups of shots for different combiners available from this plugin, for both opengl and directx. In general, DirectX is faster and Opengl graphics quality is better.
You should understand what's your video card and what kind of quality you should expect to get from the shots. If you don't get the image quality you should get, check your video card driver and update it.
PS3:
Full screen does not work. It has been broken for long time.
Rice
Last edited: