supremebob said:Good day,
I am currently experiencing difficulties with 1964 v.099 and the Rice Video 5.5.0
plugin regarding Starfox 64. It boots correctly but becomes unstable and crashes shortly thereafter. I would like to send a sceenshot but I dont know how. Here are the error messages :
'-The instruction at "0x77f83905" referenced memory at "0x00000000" The
memory could not be "writen".
Click on OK to terminate the program.
-The instruction at "0x77f58dc5" referenced memory at "0xfffffff8" The
memory could not be "read".
Click on OK to terminate the program."
When i switch to another video plugin (Jabo direct3D) I don't have that problem.I think this it is probabely my fault(still experimentiing and all...) modifying settings that I should not have. Is there an option to reset the rom proprieties to initial values?
Specs :
Intel Pentium 4 3.00gz
1024 megs ram
ALL-IN-WONDER 9800 Radeon (Catalyst 4.3)
Audigy 2 soundcard
Regards,
Robert
lyssa said:Nope. Even with that DLL in there, 1964 still refuses to show v5.5.0 of the plugin. It shows v4... come to think of it, it doesn't show any "RiceVideo..." plugins, only the Daedalus ones... Now I'm really confused!
lyssa said:Nope. Even with that DLL in there, 1964 still refuses to show v5.5.0 of the plugin. It shows v4... come to think of it, it doesn't show any "RiceVideo..." plugins, only the Daedalus ones... Now I'm really confused!
With 5.5.0, I get some screen flickers in SSB when a character goes off-screen, but video restores after a while. This only happens in fullscreen mode. It works perfect for me when I play in a window.Gordon8452 said:my problems with super smash brothers are back, everything runs great until during play if you take a character off screen. as soon as they go out of sight and show up in the little bubble thingy, the game visibly stops, the music and sounds keep going but the video freezes. this started in 5.20 where it would just stutter real bad, and then kind of got a little less stuttery with later version and was playable and sort of ok with 5.4.3, but now its worse, it just stops. i tried all the settings i could and the per game settings and hacks, to no avail. this worked properly in 5.1.0 but has been broken since. im not sure what the thing is. my system is an athlon and a radeon 8500.
wichoxp said:RR64 - Ridge Racer 64 problems:
*Some roads in the game are black (Picture 1).
*Extrange stoplight effect when they're on (Picture 2).
*When you pause the game the RR64 logo doesn't display good.
*The mirror present some display errors.
Uh my Video Card is just fine and it suits my needs perfectly it also runs said games perfectly with the 56.55 drivers the problem here has nothing to do with my video card or its drivers it has to do with Rice's plugin on my system.Nighty0 said:OFFTOPIC
You need to change your VIDEOCARD!!!!!!!!
1) Beyond good & evil perfect with 56.64
2) Max Payne perfect and with FPS increase
3) Works perfectly for me (I'm using 72Hz)
I'm running now Mario Kart 64 at 4xAA/8xANISO/lq2x at 30FPS/60Vi/s
56.64 have many bugfixes. I can play decently goldeneye 007 (12Vi/s with previous drivers versions for example).
OminaeYu said:Uh my Video Card is just fine and it suits my needs perfectly it also runs said games perfectly with the 56.55 drivers the problem here has nothing to do with my video card or its drivers it has to do with Rice's plugin on my system.
As for your success with the 56.64's each system is different and what works on one system does not nessecarily mean it will work on someone elses system.
So unless you have the exact same Drivers/Setup/Operating System/Hardware that I have keep your mouth shut on whats best for my system and accept the fact that it may be the plugins fault and not the person between the keyboard and monitor.
Nighty0 said:@All people here (specially to 1st time posters):
Verify your settings, try to change them, try to fit to your videocard manually, try to update your videocard drivers, make sure you have an compatible card, etc, etc, before posting here........
Thanks to all
Nighty0