elektrixxx
New member
When I turn on "Force Alpha Blending" to make the HUD and other writing in general look better it causes most things in some levels of Mario 64 to gradually dissappear, depending how close you are to it, and in Mario Golf it causes the character to be see-through. Is there an alternative to having the HUD look nice and keeping the graphics normal?
I've been usin' PJ 64 for years now and I just wanna thank the PJ64 team for their hard work that made me relive my childhood.
[edit] Oh yeah, forgot to add:
P4 HT 3.06GHZ
512 RAM
ATI RADEON 9200 (Latest Drivers & software)
Windows XP (SP2)
And I'm using a GameCube controller.
Upon writing this my Mario 64 game now stuffs up after the Mario logo introduction. And when you unlimit FPS it peaks at over 1000 so it's obviously stuck. The same thing has happened to Donkey Kong 64.
I've been usin' PJ 64 for years now and I just wanna thank the PJ64 team for their hard work that made me relive my childhood.
[edit] Oh yeah, forgot to add:
P4 HT 3.06GHZ
512 RAM
ATI RADEON 9200 (Latest Drivers & software)
Windows XP (SP2)
And I'm using a GameCube controller.
Upon writing this my Mario 64 game now stuffs up after the Mario logo introduction. And when you unlimit FPS it peaks at over 1000 so it's obviously stuck. The same thing has happened to Donkey Kong 64.
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