Hey, this seems really good. I only just found out about this scene but your doing some really awesome work. But it doen't work on the 6.1.4 plugin, so does anyone have a link to a 6.1.3 plugin.
Much appreciated.
If people are interested, I'm planning a plugin update for the DX9 plugin. It will only support D3D9, so that the plugin will be smaller in size. I'm also planning on adding the same 32x texture support as in 6.1.3, so retexturers could use that. Though, to preserve compatibility with Glide64, its best that only 4x textures are used.
As Koolsmoky explained, GlideHQ accepts arbitrary texture magnification ratio in the power of two numbers, x1, x2, x4, x8, x16, x32, x64, x128, ...If people are interested, I'm planning a plugin update for the DX9 plugin. It will only support D3D9, so that the plugin will be smaller in size. I'm also planning on adding the same 32x texture support as in 6.1.3, so retexturers could use that. Though, to preserve compatibility with Glide64, its best that only 4x textures are used.
GlideHQ accepts arbitrary texture magnification ratio in the power of two numbers, x1, x2, x4, x8, x16, x32, x64, x128, ...
However, magnification ratio above x4 is just a useless waste of memory, IMO.
Were can I download the latest bloom and Cel effects? There are so many links throughout the thread, which ones are the newest?
Edit: Okay, I found the stuff, but I can't get any of the effects to work! I press + on the NumPad, but nothing happens! I've got an nVidia Geforce 8800 so I doubt that it's the graphic card, any help?