Hi everyone! First of all, sorry if this is not the right place to post this.
And sorry for my English, is not my native language.
I have a question about PSX TIM textures.
I used several programs to rip the textures from Silent Hill 1 disc,
but every program extract the TIM file into several png images with different
colors, each image is a different layer and each layer corresponds to a
different color palette, this is an example of one of the textures that i
extracted from the game ISO using ¨JPSXDEC¨ program:
As you can see, JPSXDEC converted this TIM file into a several PNG images, it has 15 layers, it looks that
every image has wrong colors, but that´s not correct. Each image has a unique color for
each item, like handgun, cloths, skin etc.
i had to use Photoshop to cut the wrong colors in each layers and then merge
all the layers into a single image to have a full color texture like this:
My question is, is there any program or tip to fix this automatically and not doing it by hand in Photoshop with every image i extract?
This game has more than 700 TIM files and each TIM file has several textures layers inside, so is a pain to fix every texture by hand.
Thanks in advanced
And sorry for my English, is not my native language.
I have a question about PSX TIM textures.
I used several programs to rip the textures from Silent Hill 1 disc,
but every program extract the TIM file into several png images with different
colors, each image is a different layer and each layer corresponds to a
different color palette, this is an example of one of the textures that i
extracted from the game ISO using ¨JPSXDEC¨ program:















As you can see, JPSXDEC converted this TIM file into a several PNG images, it has 15 layers, it looks that
every image has wrong colors, but that´s not correct. Each image has a unique color for
each item, like handgun, cloths, skin etc.
i had to use Photoshop to cut the wrong colors in each layers and then merge
all the layers into a single image to have a full color texture like this:

My question is, is there any program or tip to fix this automatically and not doing it by hand in Photoshop with every image i extract?
This game has more than 700 TIM files and each TIM file has several textures layers inside, so is a pain to fix every texture by hand.
Thanks in advanced
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