What's new

Problems with Zelda 64

baumaxx1

New member
I have a question,
Is there a way to prohibit the emulator from stopping an emulation if an error occurs?
There are certain parts of Dodongos Cavers (near the Goron Place) where an error comes up when you bomb them. I am now unable to get to the boss in that level.

If this has happened to anyone, I would like to hear about it and how they overcame that problem, if you did.

Thanks.
 

Angerpirate

New member
Try playing with different plugins, graphics settings, ect. at that part. It would also be helpful to know what error you are getting, and what system you are running the game on. Could also be a bad rom.
 

Smiff

Emutalk Member
if you play in a window, and click OK, and emulation doesn't continue, its a fatal error. so hiding the msg wouldn't help.

is it an Access Violation in the video plugin? post your full system specs.
and have you verified the ROM?
 
OP
B

baumaxx1

New member
Smiff said:
if you play in a window, and click OK, and emulation doesn't continue, its a fatal error. so hiding the msg wouldn't help.

is it an Access Violation in the video plugin? post your full system specs.
and have you verified the ROM?
The emulation does not continue.
Verify Rom????

Well...
My CPU is
P4 3.2
Graphics Card
Nvidia GeForce FX 5600XT (256MB)
Memory
1 Gig ram, 400 MB DDR
Operating System
Windows XP SP2
Other
PJ64 1.6

The error is an Unhandled Code
The Exact error:

Ok, For some reason it's working.
Yet it screwed up 50 times.
 

Top