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Problem with Glide 64 napalm 1.22

BloodyBlack

New member
Okay, I signed in just to ask this question. I have the 1.6 PJ64 and using glide 64 1.22 napalm as my graphic plugin. I am playing Ocarina of Time atm. The reason why I don't use the Jabo's plugin is that because of my intel integrated graphic card (using 945 gma) that does not let you see some texture (i.e the sof dirt patch you use to putbugs into. or holes, or shadows). But everytime I try to load a save state, Windows shut the emulator down. I'm using Vista Home Basic btw. Can anyone please offer an explanation or solution on this? Or maybe just refer me to the topic if it has been discussed before? Many thanks
 
H

h4tred

Guest
And: If you can't get Jabo's plugin working (which requires shaders)....you have zero chance using Glide64's wrapper, which uses them extensively in the combiners.
 

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