dark_hollow
Inside of the mind
Sorry if this isn't the right place for this thread, and sorry for my bad english :S I want to ask is someone can help me with this problem:
I'm using bluedart high res. pack for majoras mask, and I'm using Glide64 to load the textures. I already used Napalm R1, R1.1, WIP_r254 and always with the same problem of low fps in almost all the areas. For example, in places like the deku temple the fps is in 20-18, but in clock town, the fps gets low from 15-10 fps. I'm using 1964 emulator, already tried with project 1.6, 1.7 but always the same. Searching for a fix, I tried using 1964 plugin, and loads almost all the textures, but get crashed :S
I'm playing in a notebook with 4 GB RAM, pentium 2.2 Ghz dual-core and a 4500MHD video card. My OS is Windows 7 home premium x64.
The settings I'm using with Glide WIP_254 are these:
If I don't mark the "apply texture comprenssion" in both sides, half of the textures doesn't load or the emu get crashed =S
Thanks in advance
I'm using bluedart high res. pack for majoras mask, and I'm using Glide64 to load the textures. I already used Napalm R1, R1.1, WIP_r254 and always with the same problem of low fps in almost all the areas. For example, in places like the deku temple the fps is in 20-18, but in clock town, the fps gets low from 15-10 fps. I'm using 1964 emulator, already tried with project 1.6, 1.7 but always the same. Searching for a fix, I tried using 1964 plugin, and loads almost all the textures, but get crashed :S
I'm playing in a notebook with 4 GB RAM, pentium 2.2 Ghz dual-core and a 4500MHD video card. My OS is Windows 7 home premium x64.
The settings I'm using with Glide WIP_254 are these:


If I don't mark the "apply texture comprenssion" in both sides, half of the textures doesn't load or the emu get crashed =S

Thanks in advance