PPSSPP is advanced PSP emulator, that translates oryginal handheld CPU instructions into optimized x64 or ARM64 machine code using JIT recompilers. Thus it can run on quite low-spec hardware, including ARM-based phones and tablets with OpenGL ES 2.0 support.

Here are changes for latest development builds:
:: PPSSPP webite
:: Emulator on Github
:: DevBuilds download page
:: PPSSPP related news at PSEmu.pl
:: More PSP emulation news at PSEmu.pl

Here are changes for latest development builds:
- Add savestate checkpoints to verify that MEASURE and WRITE match;
- OpenXR HUD support for even more games;
- Reserve some space in the checkpoints vector;
- Add a NOOP state to reduce logspam after error;
- Better handling infnan fog coefficients in softgpu;
- Cull verts outside post-viewport Z in softgpu;
- Optimize out texture proj for UVs;
- Handle infnan fog coefficients better;
- Fix wrong vreinterpret neon intrinsic usage
:: PPSSPP webite
:: Emulator on Github
:: DevBuilds download page
:: PPSSPP related news at PSEmu.pl
:: More PSP emulation news at PSEmu.pl