pj64er
PJ64 Lubba
Doomulation said:pj64er: Some things can't be done in HLE what I know. So things must turn out to be LLE sometimes I guess ???
LOL
1st sentence: n64 emulation is not possible remember?
2nd sentence: wrong again, fool!
Doomulation said:pj64er: Some things can't be done in HLE what I know. So things must turn out to be LLE sometimes I guess ???
Doomulation said:Then I take it you don't know what I mean.
Oh yeah anyway then...
HLE rocks and LLE sucks. That's how you want it, right?
Then I guess more work on the plugin is needed since it cracks and does all kinds of weird things sometimes.
Azimer said:I feel quite strongly on this issue (obviously).
Step #1 - Doom, you are obviously a Project64 mark, but so is Smiff and his judgement isn't impaired. Try something for me once Sir lover of LLE. Use my audio plugin in LLE (don't send Audio Lists to the plugin). Record a sample to a wave file. Play it. Turn on Audio Lists to the plugin. Repeat the test. Compare the two samples. Do you notice a different (for the average test case... especially about "crackles")? I'm afraid you don't. Like Jabo, I am also a perfectionist of sorts in what I do.
Step #2 - Everything can be done in HLE. I proved that quite vividly with MP3 and (soon to be) MusyX. Realize this.
Step #3 - Everything should be LLE in the end? LLE is better then HLE? Uhhh... for pure accuracy... I agree. But doesn't that mean R4300 Cores should be Cycle accurate and Jabo's Graphics should be in Software Rendering mode using a software rasterizer he built? Think about what you are saying.
Step #4 - One thing I agree with Lemmy about is the lack of uniqueness Project64 specs bring to all the emulators. Would you REALLY WANT Project64 Part 2 in 1964 ? Think about that as well.
Step #5 - I started my Audio plugin because there was a need for Audio back in the day of TR64 (over a year ago). If that was never the case, I would have never started. Realize that I HATE wasting my time on useless things. And also realize the only fun I get out of my Audio.DLL is FROM HLE... I HATE HATE HATE HATE HATE HATE HATE HATE HATE HATE making Audio Code (like the AudioCode-Only plugs in Jabo's/Zilmar's). I would have never started. Would this have been a bad thing? Ask yourself this.
Mmkay. So I suppose your plugins is equal, and that it's 1964's fault.Step #6 - Think of a rebuttle and post it here. I don't take lightly people disregarding things I spent hours of labor on because of misconceptions.
Why I didn't know the diffrence!Azimer said:Man o man Doom! You are comparing my audio in 1964 with my Jabo's audio is Project64?! Talk about an unequal comparison. Thanks for the misrepresentation. :angry:
Please notice:
This plugin was tested to run only on PJ64. Any use of
this plugin on any other emulator may have undesired results.
Use at your own risk.
- readme.txt
Azimer said:Step #3 - Everything should be LLE in the end? LLE is better then HLE? Uhhh... for pure accuracy... I agree. But doesn't that mean R4300 Cores should be Cycle accurate and Jabo's Graphics should be in Software Rendering mode using a software rasterizer he built? Think about what you are saying.