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PJ64 Unofficial RDB v4.23 by Nekokabu & MASA

OP
Nekokabu

Nekokabu

New member
2010-2-11 uoRDB 4.16 -> uoRDB 4.17
*Changed Setting:
Ide Yousuke no Mahjong Juku (J) Changed Status to Issues (plugin), Save Type to 16kbit Eeprom, Added Core Note=create save file first, Cheat0=8100363C 2400
Derby Stallion 64 (J) Changed Status to Compatible, CPU Type to Recompiler, Linking=Off, Removed Core Note, Added Cheat0=8125D0F2 0001​

*Changed Good Name:
N:"Ide Yousuke no Mahjong Juku (J) [!]" O:"Ide Yosuke no Mahjong Juku (J) [!]"​

[DL]: pj64_uo_rdb_417.zip (mirror)
 

X-Fi6

New member
My Tony Hawk's Pro Skater v1.1 (U) has E0144080-650B77C9 as its CRC, yet the one in the RDB has E0144180-650B78C9.

Who has the bad ROM here?
 
OP
Nekokabu

Nekokabu

New member
My Tony Hawk's Pro Skater v1.1 (U) has E0144080-650B77C9 as its CRC, yet the one in the RDB has E0144180-650B78C9.

Who has the bad ROM here?

I don't know:(
I not have that rom, and that was added in RDB 1.6.016.
 

Prince Kassad

New member
The following game

Analogue Test Utility by WT_Riker (POM '99) (PD)

is currently missing in the RDB. Mupen recognizes that game, so Project64 should, too.
 

Prince Kassad

New member
The Majora's Mask Debug ROM has recently been dumped. It should probably be added to the RDB.

This should at least get it started. I couldn't get it to work properly though, someone should really test it...

Code:
[9FC385E5-3ECC05C7-C:50]
Good Name=Legend of Zelda, The - Majora's Mask (E) (M4) (Debug Version)
Internal Name=ZELDA MAJORA'S MASK
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Status=Uncertain
Use Large Buffer=No
Linking=Off
Core Note=very slow
Plugin Note=
Clear Frame=0
Self Texture=1
Primary Frame Buffer=0
Resolution Width=-1
Resolution Height=-1
Culling=1
Emulate Clear=1
Audio Signal=No
 
OP
Nekokabu

Nekokabu

New member
The Majora's Mask Debug ROM has recently been dumped. It should probably be added to the RDB.

This should at least get it started. I couldn't get it to work properly though, someone should really test it...

Code:
[9FC385E5-3ECC05C7-C:50]
Good Name=Legend of Zelda, The - Majora's Mask (E) (M4) (Debug Version)
Internal Name=ZELDA MAJORA'S MASK
RDRAM Size=8
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Change Memory
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Status=Uncertain
Use Large Buffer=No
Linking=Off
Core Note=very slow
Plugin Note=
Clear Frame=0
Self Texture=1
Primary Frame Buffer=0
Resolution Width=-1
Resolution Height=-1
Culling=1
Emulate Clear=1
Audio Signal=No

Thank you:)It is added.

2010-3-29 uoRDB 4.17 -> uoRDB 4.18
*Added Game:
[9FC385E5-3ECC05C7-C:50] The Legend of Zelda - Majora's Mask (E) (M4) (Debug Version) (Thank you Prince Kassad!!)​

*Changed Setting:
Derby Stallion 64 (J) Changed Save Fix Cheat to D10C21A2 3021,810C21A0 2406,D10C21A2 3021,810C21A2 0001
Hyper Olympics in Nagano 64 (J) Changed Freeze Fix Cheat to 81000470 2400,810005D0 2400
Nagano Winter Olympics '98 (E) Changed Freeze Fix Cheat to 81000484 2400,810005F0 2400
Nagano Winter Olympics '98 (U) Changed Freeze Fix Cheat to 81000470 2400,810005B8 2400​

*Other
Added some comments:)

[DL]: pj64_uo_rdb_418.zip (mirror)
 

Prince Kassad

New member
I'm terribly sorry for double posting, but it appears that a new N64 alpha game has been leaked. Here are the ROM Settings:

Code:
[40DFEDA0-3AA09CB2-C:50]
Good Name=Dragon Sword (E) (Unreleased Alpha)
Internal Name=DragonStorm
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (plugin)
Core Note=
Plugin Note=[video] text missing
 
OP
Nekokabu

Nekokabu

New member
Code:
[b]2010-8-26 uoRDB 4.18 ->  uoRDB 4.19[/b]
	*Changed Setting:
		Jikkyou World Soccer - World Cup France '98 (J) (V1.0/1.1/1.2)	Changed SMCM to Check Memory Advance
		Zelda no Densetsu - Toki no Ocarina (J) (V1.0/1.1/1.2)		Added Equipment Screen Delay Fix Cheat
		The Legend of Zelda - Ocarina of Time (U) (V1.0/1.1/1.2)	Added Equipment Screen Delay Fix Cheat

	*Fixed:
		Ganbare! Nippon! Olympics 2000 (J)	Changed Resolution Width=319,Resolution Height=239


4.19 ;)
[DL]: pj64_uo_rdb_419.zip (mirror)

Added Equipment Screen Delay Fix Cheat:)
 
OP
Nekokabu

Nekokabu

New member
I'm terribly sorry for double posting, but it appears that a new N64 alpha game has been leaked. Here are the ROM Settings:

Code:
[40DFEDA0-3AA09CB2-C:50]
Good Name=Dragon Sword (E) (Unreleased Alpha)
Internal Name=DragonStorm
RDRAM Size=Default
Counter Factor=Default
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Default
Reg Cache=Yes
Use TLB=Yes
Delay SI=No
Audio Signal=No
SP Hack=No
Use Large Buffer=No
Linking=Global
Status=Issues (plugin)
Core Note=
Plugin Note=[video] text missing

thanks! add in next ver.
 
OP
Nekokabu

Nekokabu

New member
Code:
[b]2011-3-4 uoRDB 4.19 ->  uoRDB 4.20[/b]
	*Added Game:
		[CA2A7444-71DAB71C-C:50]	California Speed (E) (M5)
		[40DFEDA0-3AA09CB2-C:50]	Dragon Sword (E) (Unreleased Alpha)
		[53CCAD28-AEA6EDA2-C:45]	F1 Racing Championship (B)
		[93A625B9-2D6022E6-C:42]	Shadow Man (B)
		[D21AF769-DE1A0E3D-C:42]	South Park (B)
		[FD6907F0-83CBC160-C:44]	Starcraft 64 (G) (Beta)
		[ECBD95DD-1FAB637D-C:00]	Sydney 2000 (E) (Unreleased)
		[80A78080-5F9F8833-C:00]	Sydney 2000 (U) (Unreleased)
		[6C2C6C49-9BE5CA66-C:45]	Taz Express (U) (Unreleased)
		[847BA4C2-1D3128F8-C:4A]	IPL4ROM (J)
		
	*Changed Setting:
		*apply some changing from Henryxs87's RDB
		Destruction Derby 64 (E/U)	Changed Linking=Off
		LEGO Racers (E/U) 		Changed Linking=Off
		Ms. Pac-Man Maze Madness (U)	Changed Linking=Off
		Shadow Man (E/F/G/U)		Changed Linking=Off
		StarCraft 64 (E/U/Beta)		Changed Linking=Off
		Vigilante 8 - 2nd Offense (E/U)	Changed Linking=Off


4.20:)
[DL]: pj64_uo_rdb_420.zip (mirror)
 

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