Josep
eyerun4phun
Haven't been here in awhile
PJ64 has been ported to xbox
i'm soo not going to post a link to it...
www.xbox-scene.com
i'm soo not going to post a link to it...
www.xbox-scene.com
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Josep said:So by popular demand, and money it'll continue to be updated...
marioshroom said:please again read the contest rules of 3 different stages! it is for it maybe past at least two, but it is not all 3 yet! so money is to be offered, more for further along!
also is it open source and many people have the xbox.
please see that xbox media player is the most of downloading on sourceforge.
and this is for mod xbox people, so most people will also of course want the great n64 games to work of course many that also fit on a one CD!
Josep said:To compile an xbe with Rice's plugin make sure you enable all the files
in /OldVideo and disable all the files in /OldVideo. Compile away.
To compile an xbe with daedalus plugin make sure you enable all the files
in /Video and disable all the files in /Video. Compile away.
EddyB43 said:Nope, you read that right. It's an ancient Rice's plugin, not the current Daedalus improved plugin. Did Rice develop the standard 1964 OpenGL plugin?
nephalim said:ARgghh I keep forgetting things. Wasn't there a SERIOUS issue that an XboX emu can't be made because there is no current way to compile software for it without the license-only SDK?
nephalim said:Wasn't there a SERIOUS issue that an XboX emu can't be made because there is no current way to compile software for it without the license-only SDK? [/B]
apexad said:
However, the future for OpenXDK is bright, can't say why I know this, or wht is to happen with it, nevertheless, I just ask you to trust me that it will progress soon.