Giggleface
New member
Great progress! Wow! It's amazing to see Conker finally with pretty accurate lighting and shadow, Perfect Dark with Camspy / Nightvision, Motion Blur in Majora's Mask, Pilotwings w/o the shadow bug, and the list goes on!!!
But...
...a few problems I've encountered in my testings...If anyone has the solution, it'll be awesome!
Pokemon Snap: Even though I checked the copied RDRAM to framebuffer option in the gfx plugin option, the pics at the end of the mission do not show - I still get a corrupted texture. I can see the picture taken from the mission *flash* for a second then disappear back to its corrupted form.
Perfect Dark & Goldeneye: Sky is black (any solution to this will be helpful - if it could be fixed with Jabo's gfx)
Jet Force Gemini: Cutscenes are not shown in the proper aspect ratio - they are supposed to be in widescreen, but appear stretched to full screen in emulation - planets in the opening cutscene look *oval-ish* and not round
Pilotwings - A huge fan of this game...but...areas when flying over the ocean - ocean texture turns red (especially by the space shuttle launch pad), crashing into the ocean with a jetpack results in a weird cube with different colored sides, weird flickering of textures...anyhoo, works better than before
Keep up the great work! :happy:
But...
...a few problems I've encountered in my testings...If anyone has the solution, it'll be awesome!
Pokemon Snap: Even though I checked the copied RDRAM to framebuffer option in the gfx plugin option, the pics at the end of the mission do not show - I still get a corrupted texture. I can see the picture taken from the mission *flash* for a second then disappear back to its corrupted form.
Perfect Dark & Goldeneye: Sky is black (any solution to this will be helpful - if it could be fixed with Jabo's gfx)
Jet Force Gemini: Cutscenes are not shown in the proper aspect ratio - they are supposed to be in widescreen, but appear stretched to full screen in emulation - planets in the opening cutscene look *oval-ish* and not round
Pilotwings - A huge fan of this game...but...areas when flying over the ocean - ocean texture turns red (especially by the space shuttle launch pad), crashing into the ocean with a jetpack results in a weird cube with different colored sides, weird flickering of textures...anyhoo, works better than before
Keep up the great work! :happy:
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