Using Project 64 v 1.6
Rice's Video Plugin 6.1.1
Using OpenGl rederer 1024x768
Hey guys, Im missing polygons here and there using RVP when playing Ocarina of Time. When I use Jabo's Direct 3d8 1.6 (default P64), I simply check "Use Direct 3D Transformation Pipeline" to fix this issue, the end.
However, I cannot seem to find a similar fix using Rice's plugin. I remember tooling around with it and getting it fixed, but unfortuneately I wasnt paying attention to what setting I had done. Considering the many variables, I just decided that posting instead of possibly completely screwing up all my settings.
Thanks in advance.
Rice's Video Plugin 6.1.1
Using OpenGl rederer 1024x768
Hey guys, Im missing polygons here and there using RVP when playing Ocarina of Time. When I use Jabo's Direct 3d8 1.6 (default P64), I simply check "Use Direct 3D Transformation Pipeline" to fix this issue, the end.
However, I cannot seem to find a similar fix using Rice's plugin. I remember tooling around with it and getting it fixed, but unfortuneately I wasnt paying attention to what setting I had done. Considering the many variables, I just decided that posting instead of possibly completely screwing up all my settings.
Thanks in advance.