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Goron

Lord Darunia
Ok, i'm back people (with a new avatar and signature I made.. it's kinda my thing now). Anyway, onto the subject at hand. I am playing Zelda: Ocarina Of Time (again) and it is going slower than usual.

I used to get constant 60fps but recently it's been going down to 45fps. I knew what the problem was and changed Jabo's DX6 Plugin to his OpenGL plugin (which I used to use ages ago with no problems). Everytime I try to load Zelda it doesn't work, I get a 'Project64.exe has generated errors' message.

I have tried TR64's OpenGL plugin but I still get errors with that (and yes, it is setup to the 'Zelda' option). This kinda baffles me since it works fine (if a bit slower) in D3D but doesn't work in OpenGL anymore. Well, anyone who may have a solution, please post it!

:pj64:
 
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Goron

Goron

Lord Darunia
I reinstalled my drivers and no change.. I'm not sure if i'm running the newest detonator drivers, I might try download the new set. I'll keep you posted.
 

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