I'm having a problem with Ocarina Of Time. I'm running the game in Project 64 1.6, using Rice's 6.1.0 plugin, and running the high texture pack. Last night everything was running smoothly, except for some corruption in the start menu where you can select Link's tunics, but that was nothing. I started the game from the very start and got as far as completing the first three dungeons, then I saved and quit the emulator, then shut down the pc.
I come back to it today and Project 64 refuses to load the game. I get the usual percentage of what it has loaded, but no FPS appears - the screen stays black, and a few moments later I get a generic Windows error message (the "Program had to close - send to Microsoft?"). I tried with Jabo's latest plugin and that works, but of course, the texture pack does not. Thinking that the rom may have corrupted (I'm using a (U) (1.2) image), I copied it from it's original directory into the Project 64 folder. It happened again.
Just now, I loaded it up, and it worked, but the multiple times I tried it earlier, the program just crashed without even getting me to the intro screen. This will likely happen again and I'd just like to nip this in the bud before it does. Specifications below -
Dell Inspiron 6400
Intel Core 2 Duo 1.66GHz
1GB PC533MHz
60GB HD
Intel GMA950 Integrated (surprisingly enough, it runs all emulated N64 games)
The latest DirectX 9.0c update
WindowsXP Home
GameCube - PC Skillz converter
I'd appreciate any help ^_^
I come back to it today and Project 64 refuses to load the game. I get the usual percentage of what it has loaded, but no FPS appears - the screen stays black, and a few moments later I get a generic Windows error message (the "Program had to close - send to Microsoft?"). I tried with Jabo's latest plugin and that works, but of course, the texture pack does not. Thinking that the rom may have corrupted (I'm using a (U) (1.2) image), I copied it from it's original directory into the Project 64 folder. It happened again.
Just now, I loaded it up, and it worked, but the multiple times I tried it earlier, the program just crashed without even getting me to the intro screen. This will likely happen again and I'd just like to nip this in the bud before it does. Specifications below -
Dell Inspiron 6400
Intel Core 2 Duo 1.66GHz
1GB PC533MHz
60GB HD
Intel GMA950 Integrated (surprisingly enough, it runs all emulated N64 games)
The latest DirectX 9.0c update
WindowsXP Home
GameCube - PC Skillz converter
I'd appreciate any help ^_^
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