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Federelli

Beta Tester
All i get when i run Dolwin (i've tried every single setting), is the following:

error.png


The only way to get something to boot is to enable the developer console, and still all i get is a memory card missing error (obvious cuz there is no mem card at all), and a gray screen with no display whatsoever :).

Tried demos and games, thanks for reading :).

Edit: Fixed image, and godamn typo (it's like the fifth time)
 
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PsyMan

Just Another Wacko ;)
He is talking about Dolwin... Damned typos they show up from nowhere :p
Regarding the problem, try to set all the options to their default values, set the console version to "the latest production board" from the emulator settings and make sure that you're using Dolphin's video plugin (not the original, the one from Dolwin's website). You should also try to tweak the other options.
 
OP
Federelli

Federelli

Beta Tester
There fixed, and thanks for the understanding Psyman :). I've tried defaults and all sorts of values :(, no good.
 

Knuckles

Active member
Moderator
the Gekko CPU errors are normal most of the time, it's not a bug, it's most of the time smth that isn't emulated or smth the emu does that it shouldn't.

Don't worry with that, us, beta testers, got A LOT of those while debugging :p
 

Ly Mathews

I don't like Castlevania
Federelli said:
There fixed, and thanks for the understanding Psyman :). I've tried defaults and all sorts of values :(, no good.


Federelli do not understand me badly, I was just kidding with you. ;)
 
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OP
Federelli

Federelli

Beta Tester
No prob Ly :).

Anyway, i've deleted the only Dolwin entry if found and it's sub-entries in the registry, funny thing is it was a Dolwin 0.10 entry. And apparently everything's fixed now.

Tough i still get similar exceptions when using the compiler, which is completelly understandable. (though they are not zero filled this time :))

The Doom for gamecube demo isn't working :(
The Yeti3D demo is :)
 
OP
Federelli

Federelli

Beta Tester
Well, is anything supposed to work?

Nothing but Pong works, not a single thing happens as stated in the Games.ini file.
I guess Dolwin just hates my PC.
 

_Chrono_

aka Chrono Archangel
Federelli said:
No prob Ly :).

Anyway, i've deleted the only Dolwin entry if found and it's sub-entries in the registry, funny thing is it was a Dolwin 0.10 entry. And apparently everything's fixed now.

Tough i still get similar exceptions when using the compiler, which is completelly understandable. (though they are not zero filled this time :))

The Doom for gamecube demo isn't working :(
The Yeti3D demo is :)

do not use the recompiler as it is not implemented.... interpreter only
also those errors are normal...what games are you trying to run?
 
OP
Federelli

Federelli

Beta Tester
I've tried:

Animal Crossing (USA)
Bomberman Land 2 (JPN)
Bust-A-Move 3000 (USA)
Crazy Taxi (EUR)
Ikaruga (EUR)
Luigi's Mansion
Mario Kart: Double Dash!! (EUR)
Mario Party 4 (USA)
Mario Power Tennis (USA)
Paper Mario 2 (USA)
Pokémon Colloseum (USA)
Resident Evil 4: Trial Edition (USA)
Star Wars: Rebel Strike - Rogue Squadron III (USA)
Star Wars: Rogue Leader
Starfox Adventures (EUR)
Super Mario Sunshine (USA)
The Legend of Zelda: Four Swords Adventures (USA)
The Legend of Zelda: The Wind Waker (USA)

None worked, either:
a) "exception during emulation run-flow!"
b) Grey screen.
c) Green screen.

Demos:

acube
Pong! (only thing that works, and 1fps :p)
yeti (sort of works)


--------

I tried both the default video plug and Dolphin's, no good :(.
My settings are at default.

I really look forward to this emu :)
 

Knuckles

Active member
Moderator
Animal Crossing (USA) - works (takes a while, just wait)
Bomberman Land 2 (JPN) - dunno
Bust-A-Move 3000 (USA) - works
Crazy Taxi (EUR) - works with no problems
Ikaruga (EUR) - works too
Luigi's Mansion - works
Mario Kart: Double Dash!! (EUR) get the patch pack
Mario Party 4 (USA) - dunno
Mario Power Tennis (USA) - dunno
Paper Mario 2 (USA) - dunno
Pokémon Colloseum (USA) - works but with some debugging stuff/patch
Resident Evil 4: Trial Edition (USA) - dunno
Star Wars: Rebel Strike - Rogue Squadron III (USA) - dunno
Star Wars: Rogue Leader - dunno
Starfox Adventures (EUR) - not working
Super Mario Sunshine (USA) works,
The Legend of Zelda: Four Swords Adventures (USA) - not sure
The Legend of Zelda: The Wind Waker (USA) - works
 

DarthDazDC

An Alright Guy
I've got the patch on Dolwin but when I run mario sunshine nothing happens, it just stays at the gray screen, there must be something I havent done that you have knuckles.
 

Jeil

New member
Federelli said:
Just made Bust a Move 3000 work :D

Comprueba los valores de CPU Delay, Hardware Update Bailout, Counter Factor te recomiendo 10-5-1, ves probando pero ya te digo que deberias obtener mas resultados con mas juegos incluso sin parches, revisalo.

Salu2 Compadre.
 
OP
Federelli

Federelli

Beta Tester
Animal Crossing (USA) - Even after 15 minutes, just a gray screen.
Bomberman Land 2 (JPN) - exception during emulation run-flow!
Bust-A-Move 3000 (USA) - works
Crazy Taxi (EUR) - exception during emulation run-flow!
Ikaruga (EUR) - White screen with a black line underneath
Luigi's Mansion - Gray screen, emulator appears to hang
Mario Kart: Double Dash!! (EUR) - unhandled HW acces: R8 FFFF8FC (pc:00003010) even with patch.
Mario Party 4 (USA) - Green screen
Mario Power Tennis (USA) - exception during emulation run-flow!
Paper Mario 2 (USA) - unhandled HW acces : R8 FFFF9F3D (pc:0000001C)
Pokémon Colloseum (USA) - unhandled HW acces : R8 FFFF9F3D (pc:0000001C)
Resident Evil 4: Trial Edition (USA) - Green screen
Star Wars: Rebel Strike - Rogue Squadron III (USA) - exception during emulation run-flow!
Star Wars: Rogue Leader - exception during emulation run-flow!
Starfox Adventures (EUR) - Green Screen
Super Mario Sunshine (USA) - exception during emulation run-flow!
The Legend of Zelda: Four Swords Adventures (USA) - unhandled HW acces : R8 FFFF9F3D (pc:0000001C)
The Legend of Zelda: The Wind Waker (USA) - unhandled HW acces : R8 FFFF9F3D (pc:0000001C)
Wario World (USA) - Black screen, gfx seems to stop after it.
 

Knuckles

Active member
Moderator
You are prolly using DSP in normal mode or a wrong version of the console

------------------------------------
1st: clear your registery entries for dolwin
2nd:go in the settings
under emulator set :
-CPU core = Interpreter
-Memory Code = Simple translation
-Counter Factor = 4
-Counter Delay = 2
-Hardware Bailout = 1
-check MMX/SSE if you want
under the GCN hardware :
-select 0x00000003 , latest prodution board
-leave unchecked all the other options
under GCN HLE:
-check Highlevel geometry library (MTX)
-check DSP Fake mode
-leave everything else unchanged
3rd : take the Dolphin's video plugin


Now, try that, those are my settings that I use for beta testing, the CPU timing settings are those where I get the most fast/stable games.

You will get a lot of errors if you don't use the DSP in fake mode and if you use another GC hardware.
 
OP
Federelli

Federelli

Beta Tester
-Counter Factor = 4
-Counter Delay = 2
-Hardware Bailout = 1

Using that, i no longer get errors, but i do get gray/green screens, and nothing else.
 

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