Sound will not work at all in Rush 2049. I have music working beautifully for everything else using JttL's SDL plugin, but there's no sound at all for this game. I've tried the ALSA2 plugin, the "mupen64 audio plugin", and the uhle audio plugin but none work at all. I've tried tweaking the CPU Core,"no audio delay" and "no compiled jump" options, but none help.
Anyone have any suggestions on where to start looking to fix this? I'm an experienced developer and handy with a debugger, so if there is anywhere in the code you think I should be looking please tell me.
I've tried both the Linux distribution of mupen64 and also compiled myself from source, and both have the same problem.
I'm running gentoo Linux w/ a 2.6.11 kernel. I have alsa support compiled in. My sound device is a 'Multimedia audio controller: nVidia Corporation nForce2 AC97 Audio Controler (MCP) (rev 161)'.
Anyone have any suggestions on where to start looking to fix this? I'm an experienced developer and handy with a debugger, so if there is anywhere in the code you think I should be looking please tell me.
I've tried both the Linux distribution of mupen64 and also compiled myself from source, and both have the same problem.
I'm running gentoo Linux w/ a 2.6.11 kernel. I have alsa support compiled in. My sound device is a 'Multimedia audio controller: nVidia Corporation nForce2 AC97 Audio Controler (MCP) (rev 161)'.