GE Master
New member
Things have slowed here in recent months I've noticed.
I can only say from my perspective that video plugins are the last frontier in Nintendo 64 emulation. I say this because I still can't boot up the PC and sit down with a buddy and play a game via emulation. In fact there are few games that I've played on my PC that are emulated well enough to play through completely. Jabo's video plugin was released how long ago? Still even to this day it's the only plugin that I've been able to use for a GoldenEye multiplayer session. That's incredible really.
Gratitude is everything in emulation. It's spare time that puts em together. I'm sure the regulars here get sick of my post about GoldenEye and Perfect Dark, however that won't stop me I'm afraid. So I'll just make a point from a gamers perspective not a programmers. I'm the beneficiary of the hard work that the programmers have done on the plugins and emulators. I think this needs to be said though. Disagree or not.
What was the point of emulation. What is the point on emulation more like it. Sometimes it baffles me at the bug reports for various games after a plugin has been released. There are games and screenshots that I've never heard of before. Although I can stand corrected on this point... when a video plugin is made, then updated with bug fixes, what happens is other problems sprout up in other places in other games. Fix here, then problems there. It's my knowledge of testing at least. Push down this spot and it pops up somewhere else. The bigger the objective (like emulating every game) the more problems arise elsewhere when tweaking. A massive undertaking in other words.
So if you are programming a plugin that is supposed to work for I don't know, 200+ games, then that's a pretty tall order woudn't you say? Sure a lot of games may be almost playable or accurate, but none are say perfectly accurate. Therefore from the playability perspective, the plugin really has little use honestly. Understand not everyone sees it the way I do. Disagree is okay but don't spit on me.
If I was programming I would be looking at specific games or game and concentrating on that specifically until it was fully playable. Sure it can't be used for Mission Impossible or Wetrix but who the hell cares? One playable game is worth 200 almost playable games. Really if you create something is it more rewarding to have players using your plugin to play a game on a regular basis. Or is it more rewarding to having a plugin that emulates every N64 game well, but none of them perfectly? I mean the Spy Cam has been an issue for years.
I bring this up because I can't think of a game that plays perfectly. Call me a jerk for saying that. I've bought excellent hardware just in hopes of having a nirvana type emulation experience on the PC. I would shower the plugin developer with money who has a perfectly emulated game that's still appealing to play in 2004.
I may not understand the scope or difficulty of Video plugins for the N64. It just seems to me that in 2004 with the power of the video cards and the power and speed of PC's that games would be more playable. That's simply not the case as I see it. Feel free to add games to this post that are perfectly emulated that you ACTUALLY play with what plugin.
I realize this post may have a reppellent effect so I'm sorry about that. Developers may be sticking their middle finger up at me!! Please don't tell me to go away and make my own plugin. If I could I would. I don't want to offend the regulars here. Like I said it's all about respect and appreciation. I have plenty of that believe me. Jabo is the man. I believe if there is to be a future in emulation he is the saviour.
Am I nuts to hope for a video plugin that is game specific?
I can only say from my perspective that video plugins are the last frontier in Nintendo 64 emulation. I say this because I still can't boot up the PC and sit down with a buddy and play a game via emulation. In fact there are few games that I've played on my PC that are emulated well enough to play through completely. Jabo's video plugin was released how long ago? Still even to this day it's the only plugin that I've been able to use for a GoldenEye multiplayer session. That's incredible really.
Gratitude is everything in emulation. It's spare time that puts em together. I'm sure the regulars here get sick of my post about GoldenEye and Perfect Dark, however that won't stop me I'm afraid. So I'll just make a point from a gamers perspective not a programmers. I'm the beneficiary of the hard work that the programmers have done on the plugins and emulators. I think this needs to be said though. Disagree or not.
What was the point of emulation. What is the point on emulation more like it. Sometimes it baffles me at the bug reports for various games after a plugin has been released. There are games and screenshots that I've never heard of before. Although I can stand corrected on this point... when a video plugin is made, then updated with bug fixes, what happens is other problems sprout up in other places in other games. Fix here, then problems there. It's my knowledge of testing at least. Push down this spot and it pops up somewhere else. The bigger the objective (like emulating every game) the more problems arise elsewhere when tweaking. A massive undertaking in other words.
So if you are programming a plugin that is supposed to work for I don't know, 200+ games, then that's a pretty tall order woudn't you say? Sure a lot of games may be almost playable or accurate, but none are say perfectly accurate. Therefore from the playability perspective, the plugin really has little use honestly. Understand not everyone sees it the way I do. Disagree is okay but don't spit on me.
If I was programming I would be looking at specific games or game and concentrating on that specifically until it was fully playable. Sure it can't be used for Mission Impossible or Wetrix but who the hell cares? One playable game is worth 200 almost playable games. Really if you create something is it more rewarding to have players using your plugin to play a game on a regular basis. Or is it more rewarding to having a plugin that emulates every N64 game well, but none of them perfectly? I mean the Spy Cam has been an issue for years.
I bring this up because I can't think of a game that plays perfectly. Call me a jerk for saying that. I've bought excellent hardware just in hopes of having a nirvana type emulation experience on the PC. I would shower the plugin developer with money who has a perfectly emulated game that's still appealing to play in 2004.
I may not understand the scope or difficulty of Video plugins for the N64. It just seems to me that in 2004 with the power of the video cards and the power and speed of PC's that games would be more playable. That's simply not the case as I see it. Feel free to add games to this post that are perfectly emulated that you ACTUALLY play with what plugin.
I realize this post may have a reppellent effect so I'm sorry about that. Developers may be sticking their middle finger up at me!! Please don't tell me to go away and make my own plugin. If I could I would. I don't want to offend the regulars here. Like I said it's all about respect and appreciation. I have plenty of that believe me. Jabo is the man. I believe if there is to be a future in emulation he is the saviour.
Am I nuts to hope for a video plugin that is game specific?