pureikyubu is work-in-progress emulator of Nintendo GameCube console.
The goal of the emulator is to research the hardware features of GameCube and reverse engineer technologies used to develop games for this platform. GameCube is the hardware masterpiece of Nintendo/ArtX engineers and it's a pleasure to explore this device and discover something new for yourself.
Fixed CPU-DSP interrupt handling causing some games to load, e.g.:
Also some work has been done to improve the GFX engine (experimental shader support, disabled for now).
What's Changed
The goal of the emulator is to research the hardware features of GameCube and reverse engineer technologies used to develop games for this platform. GameCube is the hardware masterpiece of Nintendo/ArtX engineers and it's a pleasure to explore this device and discover something new for yourself.
Fixed CPU-DSP interrupt handling causing some games to load, e.g.:
Also some work has been done to improve the GFX engine (experimental shader support, disabled for now).
What's Changed
- Fixed debugger script command by @ogamespec in #287
- Wiki main.md by @ogamespec in #288
- DMEM/IMEM moved to DspCore as it should by @ogamespec in #289
- xf.cpp cleanup by @ogamespec in #290
- gfx refactoring by @ogamespec in #291
- DI log commands by @ogamespec in #293
- Fixed CPU->DSP interrupt by @ogamespec in #294
GitHub - emu-russia/pureikyubu: Nintendo GameCube Emulator (WIP)
Nintendo GameCube Emulator (WIP). Contribute to emu-russia/pureikyubu development by creating an account on GitHub.
github.com