DarkJezter
New member
Just thought I'd open some dialog on the graphical debugger. As of right now I have it working, and anyone who would like to play with it can try the debugger branch of the SVN tree. It's still using the original GTK gui, and I haven't tested it yet with the new KDE4 interface.
I'm eager to build onto what's here, but before I do that I'd like to know first off that what's here now is portable enough to be used elsewhere. If it isn't, then I'd like to make that a first priority.
Anyways, in the mean time here are a few hair-brained ideas that I'd like to see come out of this tool:
OProfile support - performance analysis of native r4300 and recompiled code
Integration into cheat system - for uber geeks who want to make their own cheat codes
Register & Ram edit - because every debugger should have these
Other ideas - extract images & textures from roms, view memory
Anyone else have any thoughts?
I'm eager to build onto what's here, but before I do that I'd like to know first off that what's here now is portable enough to be used elsewhere. If it isn't, then I'd like to make that a first priority.
Anyways, in the mean time here are a few hair-brained ideas that I'd like to see come out of this tool:
OProfile support - performance analysis of native r4300 and recompiled code
Integration into cheat system - for uber geeks who want to make their own cheat codes
Register & Ram edit - because every debugger should have these
Other ideas - extract images & textures from roms, view memory
Anyone else have any thoughts?