BlackJaguar
New member
Naruto 2!!! Questions and Tutorial (Plz Help)
Hey guys! :bouncy:
I first like to thank all the great autors and members that made this forum what it is today. :evil:
I'm hoping to make a tutorial on how to make certain games work and I was hoping certain veterans and members of the emu can help with these 3 in specific. Thse are all ripped games and I'm in no rush to actually play them on my PC, since I already have on my GC. But I would want to try it on my comp nontheless and make a tutorial that will help others with any of the problems the emu gives in regards to these 3 games.
Naruto 2 Question and What we know
-----------------------------------
What we do know: Shrink the GCM twice before playing
Question: How big is the final file?
What we do know: You can rename the movie folder to movieBA
Question: Is this the wise thing to do?
What we do know: Do not use Dynaric when playing it
Question: So we use interpreter?
What we do know: There is a part we have to press up once and then enter or press down 3 times and thenw enter
Question: Which one works best?
Question: Do we leave ignore unemulated opcodes enabled/checked?
Question: Do we enable emulate syscal?
Question: Do we use the frambuffer?
Question: What is the best pad setting for the game?
Question: For graphics plugin configuration what do we do?
Directed3D
----------
In antilising mode do we leave it no antilising or actually choose an option?
Whats the best resolution for the game?
Which shader version is the most compatible?
For devide type do we use HAL or REF
Enhancements
------------
Should we force bi/trillenear?
Advanced
--------
Should we use 0 Interpret or 1 compile list?
As for he settings do we use wireframe or check any of the othe options?
---------------------------------------------------------------------------------
Naruto 1
--------
The game plays till the Sakura scene what do we do after and what are the best settings it's palyed at?
Naruto 3
--------
Any help is much appreciated for this. If anyone can use some of the other question to explain this one I think i will better understand.
Note: These questions are specifically for Strange, the member, because he seems to have figured it out, but any help is much appreciated. I have checked previous posts but didn't understand much so that's why I made this post.
Thanks again
Regards,
BlackJaguar
P.S. I will give credit to those that help when I'm done with the tutorial and if the save states work (I don't think they do yet) :huh: I would appreciate a save state the leads to the menu screen.
Hey guys! :bouncy:
I first like to thank all the great autors and members that made this forum what it is today. :evil:
I'm hoping to make a tutorial on how to make certain games work and I was hoping certain veterans and members of the emu can help with these 3 in specific. Thse are all ripped games and I'm in no rush to actually play them on my PC, since I already have on my GC. But I would want to try it on my comp nontheless and make a tutorial that will help others with any of the problems the emu gives in regards to these 3 games.
Naruto 2 Question and What we know
-----------------------------------
What we do know: Shrink the GCM twice before playing
Question: How big is the final file?
What we do know: You can rename the movie folder to movieBA
Question: Is this the wise thing to do?
What we do know: Do not use Dynaric when playing it
Question: So we use interpreter?
What we do know: There is a part we have to press up once and then enter or press down 3 times and thenw enter
Question: Which one works best?
Question: Do we leave ignore unemulated opcodes enabled/checked?
Question: Do we enable emulate syscal?
Question: Do we use the frambuffer?
Question: What is the best pad setting for the game?
Question: For graphics plugin configuration what do we do?
Directed3D
----------
In antilising mode do we leave it no antilising or actually choose an option?
Whats the best resolution for the game?
Which shader version is the most compatible?
For devide type do we use HAL or REF
Enhancements
------------
Should we force bi/trillenear?
Advanced
--------
Should we use 0 Interpret or 1 compile list?
As for he settings do we use wireframe or check any of the othe options?
---------------------------------------------------------------------------------
Naruto 1
--------
The game plays till the Sakura scene what do we do after and what are the best settings it's palyed at?
Naruto 3
--------
Any help is much appreciated for this. If anyone can use some of the other question to explain this one I think i will better understand.
Note: These questions are specifically for Strange, the member, because he seems to have figured it out, but any help is much appreciated. I have checked previous posts but didn't understand much so that's why I made this post.
Thanks again
Regards,
BlackJaguar
P.S. I will give credit to those that help when I'm done with the tutorial and if the save states work (I don't think they do yet) :huh: I would appreciate a save state the leads to the menu screen.
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