no idea .. you might check dextrose, they might have something. I have never had the need to check if they are not correct. Cause if they are not then the game will not boot.
When I have created test roms, there was a program that set it for cic-nus-1/2 values. For other cic chips then I would run them under emulations and see what it is saying the value should be, and change my code I created to have that value in the header.
There is source code for computing the checksums posted here as an attachment. You can study it to learn the algorithm.
I see that you want this info for a program you are making. Note that the souce code I linked to is under the GPL, so don't use the code in your program unless you are willing to relese your program under the GPL.
Actually, unless he modifies it he can simply provide the part that is under the GPL - there is no obligation to release his entire program. (disclaimer: I am not a lawyer but have read several discussions on the GPL)
Having GPL'd code, modified or not, anywhere in a program requires the program's author to release the entire program under the GPL, even if the GPL'd code is used as a library. The GPL was specificly designed not to allow authors of proprietary programs to take advantage of GPL'd code.
The LGPL, on the other hand, allows non LGPL'd programs to link to LGPL'd code, unless the LGPL'd code is intermixed with the rest of the program. It is for libraries that the author is willing to allow proprietary programs to use.
Ah.. hmm - if you use the gpl code and modify it into a dll (dynamic linking then) you could release the source of your modifications and keep the rest of the app proprietary I'd think, since the derivative work would be open source and your application would only be accessing it in a non-static way thus it isn't actually "included?"