Edit: So I decompressed with Universal Game Decompressor and I tried re-compressing 634446.bin and according to that file tool, the compressed size is 2C8, but I got 2D6 after compressing it with level 2. Keep in mind I didn't edit 634446.bin. If I used Level 2 method 1, then the size became 2AF. My question is, what's the simplest way to deal with file size difference?
Alright. So as I thought, smaller = better. So in the case that I get it to be smaller than the original, what do I do to about the size gap?
Or is Subdrag's incomplete? Yours seems to extract more out of it.
I finally figured out it, so we're good now. I could have done it earlier, but got caught up in other things. I did as zoinkity said and tried reusing values when possible. That helps with getting the size down.hey zoinkitty, been hearing alot about your knowledge of the N64's compression types.
I'm the developer of Universal Model Converter, and have been very interested in learning about this stuff, though havn't had the time to get to it.
think you could help me (and by that I mean my group) out with putting hacks back into SSB64??
(the recompression part is the issue)