Glide64: Slow intro (All way through- 40fps), in-game slows down to a crawl (below 15fps) every two seconds and then speeds up.
Jabos D3D6 1.5: Intro is fast until Yae appears, when Sasuke appears it slows to below 6fps. In game- if you move the frame rate drops below 10fps.
Rice's Daedalus 4.5.0: Slowest intro, gets even slower when characters appear. In game I get less than 5fps.
TR64 OpenGL 0.84: Intro does not slow down as much as the plugins I've mentioned before (10fps when Sasuke appears) In game it stutters between 10 and 25fps
1964 Open GL Graphics build 4.5.0: Constant 30fps during intro (does not fall when Sasuke appears unlike all other plugins) In-game its fullspeed.