glVertex3f
Crap Cracker
- Thread Starter
- #81
Well, see im going to rewrite my emulator. I wanted to know of another way of emulating memory besides making an array. But without an array, I dont know how to go to a certain address in the memory I allocated.
For example:
Now how would I load the rom starting at "MemoryIndex" or jump to "MemoryIndex"?
For example:
Code:
unsigned char *Memory = new unsigned char;
MemoryIndex = 0x200;
Now how would I load the rom starting at "MemoryIndex" or jump to "MemoryIndex"?