I've got to say I'm impressed with the new framebuffer option. Previously, framebuffer effects always meant going to to 45 V/Is. Now, full speed.
Unfortunately, a series of problems marred the intro in Banjo-Kazooie when I tried it out with Glide64.
1) The plugin can't seem to decided which polygons go in front and which go behind, causing flickering and wrong priorities all over the place.
2) It also seems to give up at some points and just gives me a blank screen.
3) The sound seems to be going at the right speed, but the video must not be as they lose synchronization very fast and the sound managed to get ahead of the video by about 5 seconds before I just gave up with it.
I'm not sure what's causing this to happen, but I guess I'll just have to mess around with stuff until it's fixed. Still, good framebuffer effects anyway.
Edit: After this, the whole program went insane, ran all games at 1 V/Is, and left seven unclosed instances of itself in Task Manager for me to hunt down and close. After that, I decided to delete the program lest it should try to destroy my PC.
Are you sure you didn't introduce any critical bugs with version 0.5.1?