GuillaumeH said:Hello,
I'm using Linux (debian sid) .
I've compiled mupen 0.4 and tried to compile all the plugins, but not all of them did work. Those who didn't are :
blight input plugin 0.0.8-b (well, it compiles but then there is no .so file)
GAP 0.5
rice daedalus
gln64 0.4.1 (it's the most embarrasing, cause it seems that it is the one that works better on my PC)
While compiling gln64, the error is (in french) :
Combiner.cpp: Dans function « void Combiner_SelectCombine(long long unsigned int) »:
Combiner.cpp:351: error: constante entière trop grande pour le type « long »
Any suggestions to solve the problem ?
blight said:Hacktarux, what would you think of creating a mupen64 project at sourceforge and put up the source in CVS so people can send patches against CVS and somebody can apply & commit them if they're ok so others can test new features![]()
checking for SDL - version >= 1.2.4... no
*** The sdl-config script installed by SDL could not be found
*** If SDL was installed in PREFIX, make sure PREFIX/bin is in
*** your path, or set the SDL_CONFIG environment variable to the
*** full path to sdl-config.
Same here.evangoav1111 said:I also get this problem when trying to compile glide64 . . .
In file included from wrapper/textures.cpp:9:
wrapper/main.h:19: `void (*glActiveTextureARB)(unsigned int)' redeclared as
different kind of symbol
/usr/X11R6/include/GL/gl.h:2041: previous declaration of `void
glActiveTextureARB(unsigned int)'
wrapper/main.h:20: `void (*glMultiTexCoord2fARB)(unsigned int, float, float)'
redeclared as different kind of symbol
/usr/X11R6/include/GL/gl.h:2053: previous declaration of `void
glMultiTexCoord2fARB(unsigned int, float, float)'
make: *** [wrapper/textures.o] Error 1
Try to used the binaries...Benjalien said:Hi everyone, anyone already get the compile mupen64 on an amd64? I just get something like "the choosen processor doesn't support the x86-64 instruction set"
Help me Obi-One Kenobee, you're my only hope...
Benja